Subsurface Ventilation and Superadobe Animal Rooms
A prototype for cooler animal spaces using superadobe rooms, subsurface air movement, terracotta cooling logic, and controlled ventilation.
This project focuses on animal comfort in hot conditions. We are building animal rooms using superadobe methods and combining them with a subsurface cooling and ventilation concept.
The aim is to create a practical air-conditioning logic for animals without depending only on conventional cooling. The system should use earth temperature, air movement, moisture control, and passive material behavior as part of one cooling strategy.
Why This Matters
Animal productivity and health are directly affected by heat stress. If the wider Agrith system is going to include quail, goats, sheep, native chicken, and other animals, the site needs a better way to manage shelter temperature and airflow.
Superadobe rooms can provide thermal mass and a more stable internal environment. The subsurface system can then support the room by moving cooler air and helping regulate the animal space.
Prototype Goals
The prototype should measure:
- temperature difference between outdoor and indoor spaces
- airflow performance
- animal comfort and health behavior
- maintenance requirements
- water and energy demand
- construction cost and repeatability
Connection To The Wider System
This is one of the active prototype projects. It connects directly to the older subsurface terracotta cooling idea documented on Hani.solutions:
https://hani.solutions/solution?id=subsurface-terracotta
The Agrith version is focused on field testing and integration with animal housing.